• Indian Commando
  • Garbage Sorter
  • Agribot
  • Robo Car Mania
  • Robo Jallikattu
  • The Robot Premier League
“We look forward to a great future for India - a future in which our country will match its military strength”
“The border is a most dangerous place” - That too for a Country like India having long borders! It is a massive task to safeguard the boundaries on rugged climatic conditions and uneven terrains. Ever wondered to develop a Solution for this defence problem? Then you are at the right place. Come let us build a Robot Commando conquering all !
This is your place. How about creating “Indian Commando”?
“At bottom, robotics is about us. It is the discipline of emulating our lives, of wondering how we work”
Build a robot commando to maneuver through different terrains (steps, slopes, sand, gravels, water and others), detect the hidden landmines and protect the region from enemies. The robot should be capable of rolling on land, roving on water and surviving impact forces.
The event consists of 2 rounds.
The event consists of 2 rounds. Round 1 will be qualifier and Round 2 will be the Finals.
Each team should have a multi-terrain robot capable of overcoming the obstacles. The team which survives Round 1 will qualify for the Finals.
No obstacle can be skipped in the game.
Minus points will be given for adjusting the robot/repairing the robot on the arena.
The team which comes out with top cumulative score at the end of the qualifier will be selected for the final round.
Those teams selected for the final round will be tested for the knowledge on their robot configurations.
Round 1- Qualifier:
  • The arena for round 1 will be filled with obstacles, intricate at certain places.
  • Obstacles may consist of sand, slopes, water bodies, gravel stones, bumps, wire meshes and pits.
  • The bot must travel through the arena by overcoming obstacles and reach the finishing line. It should be capable of roving on water as well as rolling on land.
  • Checkpoints will be placed at certain distances of the arena.
  • Points will be awarded for completing the round 1 at minimal time.
  • While competing on the arena, 2 chances will be given for the participants to complete the obstacles and to reach the end.
  • The bot can be wired or wireless in control. In case of wireless control, it should be equipped with dual frequency (2.8 and 5.4 Ghz) to overcome the clashes between opponents transmitter.
  • Minus points will be given for adjusting the robot/repairing the robot on the arena.
  • Updated LOG BOOK should be brought along with the robot at the instant of the competition which will add you credits. Improper logbook details will lead to disqualification.
Venue: Regional / Zonal center near you. Students will be informed of their zonal centers.
Round 2 – Finals:
  • Round 2 will be the final round. This will be one-on-one event.be The Winner.
  • The 2 teams are required to compete with each other to conquer the region.be The Winner.
  • The final round will be the filled with obstacles which can be used by the team to provide destruction to opponent teams.be The Winner.
  • The robots will not be allowed to fight against each other. Instead, they can use the Activation regions marked on the arena to activate the obstacle at opponent teams.be The Winner.
  • The bot should be configured to climb on the steps, roll on steep surfaces and rove on the water surface.be The Winner.
  • It must also have the capability to detect landmines automatically - which is metal detection, on its way. The detection can be alerted using, a led or alarm.be The Winner.
  • No trial round will be given in the arena to test your robots.be The Winner.
  • The bot should be designed and fabricated well so as to complete round 2 by overcoming the obstacles.be The Winner.
  • The bot which conquers the region and reaches the finishing point first will be The Winner.
  • Updated LOG BOOK should be brought along with the robot at the time of the competition which will add you credits. Improper logbook details will lead to disqualification.
Venue: The final round will be held in Chennai.
ROUND 1: Schematic arena: (Arena may be changed) Download Arena


ROUND 2:
Zones in final round
Slope and Sand Zone:
This zone consists of a slope which is unfinished at the end. The robot should be capable of sliding down after reaching the edge of the slope. The height of the slope will be 20 to 30cm. The robot should be capable of overcoming the impact forces.
Bumps Zone:
  • This zone is filled with many obstacles such as steeps slopes, bumps.
  • You can enter the bump zone only by pushing the gate. The gate is enabled by a spring return mechanism. So, the robot should require some energy to push the gate so as to enter the bumps zone.

Steps Zone:
This zone consists of an Activation region which can be used to enable a difficult path to the opponent team.
This is done by moving the box from green to red zone.
The team which places the box on the red zone first has the advantage of taking the easiest path. This makes the opponent team to choose only the difficult path in the zone.
Otherwise, both the robots should travel only in the difficult path in the zone.
Finally, the robot who reaches the end point first will be the “Indian Commando of the Game”!
  • The weight of the bot should not exceed 6 kg.
  • Students should bring valid school ID cards for each round, otherwise it leads to disqualification.
  • Use of destructive devices are prohibited.
  • The bot’s dimension should be within 30*30*30 cm respectively.
  • The bots can be wired or wireless in control. In case of wireless control, it should be equipped with dual frequency (2.8 and 5.4 Ghz) to overcome the clashes between opponents transmitter.
  • The batteries should be on board ie, only DC supply should be used.
  • Participants should bring their own charging equipment for the battery and tools for repairing the robot.
  • Bot must not be touched without the permission of judges, if touched there would be a penalty.
  • The potential between the battery terminals should not exceed 12v at any point
  • Judges decision will be the final in all the rounds.
  • Team should have a “Team name” (a unique name to be validated from the robotzindia.com site), “Logo” for your team name.
  • The participants of RobotzIndia v4.0 competition can compete with the same “Team Name”.
  • A team should have a leader or a spokesperson to interact with media, RAAIF and other audience.
  • The sample report and logbook sample pages are available in the DOWNLOAD section of the RobotzIndia website.
Tips/Model overview
Contact
RAAIF- Robotics and Artificial Intelligence Foundation
No. 37, MB Street,
Giri Complex, First floor,
Chennai-600002, India.
Phone: +9144-28551110, 2858 6363, Mob: 9677246729